Does STEAM Approach help in closing the gap between the books and the real world when used in classrooms?
STEAM is an educational framework that combines reality into the classroom, learning approach that connects the different subjects in a way that would relate to the business world and each other as an access point for directing student inquiry, problem-solving, dialogue, and critical thinking.
We are at a point where it is not only possible, but imperative that we facilitate learning environments that are fluid, dynamic, and relevant. It is what happens when we open the doors to the real-world and places those same practices in our cycles of teaching. So, we can finally remove the walls and classroom doors to get at the core of learning. Students learn to: ask questions, connect the dots, problem solve, think creatively, and be innovative.